The AIE API provides overloading for most of the available operators. In order to use them, you need to include a special header file and use the aie::operators namespace.
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator!= (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator& (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator+ (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr T1 & | aie::operators::operator+= (T1 &lhs, const T2 &rhs) |
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template<typename T > |
constexpr auto | aie::operators::operator- (const T &a) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator- (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr T1 & | aie::operators::operator-= (T1 &lhs, const T2 &rhs) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator< (const T1 &a, const T2 &b) |
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template<typename T > |
constexpr auto | aie::operators::operator<< (const T &a, unsigned shift) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator<= (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator== (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator> (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator>= (const T1 &a, const T2 &b) |
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template<typename T > |
constexpr auto | aie::operators::operator>> (const T &a, unsigned shift) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator^ (const T1 &a, const T2 &b) |
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template<typename T1 , typename T2 > |
constexpr auto | aie::operators::operator| (const T1 &a, const T2 &b) |
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template<typename T > |
constexpr auto | aie::operators::operator~ (const T &a) |
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